🎮 Dive into a world where reality blurs with fantasy!
Death end reQuest for PS4 is a groundbreaking turn-based RPG that allows players to navigate between reality and an immersive game world. With a unique battle system that lets you switch genres and character-specific skills to explore hidden areas, this game offers a rich narrative where every choice impacts the outcome. Experience a hyper-realistic universe filled with challenges and glitched-out monsters!
J**E
Great game. People need to check the menu
I brought this a while back I thought character design and story was pretty good.Searching for a way out in a world where the slightest screw up will destroy you.One comment mentions no saves during the visual novel part.. Which is not true as the menu icon pops up after a second of being idle and from there... Is a save option. Apparently some either rushed this or didn't take time to check what the buttons do prior to playing.There also is a hint that pops up telling to save regularly during these visual novel pieces due to the death flags.
P**.
Great character design, but otherwise lackluster.
The game fails in just about every aspect: gameplay, writing, story, atmosphere, map,etc.The only redeeming point are the character's design and possibly the combat system even if the latter is in the end badly implemented.I would really recommend choosing another jrpg to enjoy.
D**0
Perfect
Found my favorite Amazon.uk shopAll perfect
M**W
Ruined by nonsensical writing and an unfair save system
Death End Re;Quest is a story about the disappearance of a young woman named Shina who appears to have vanished from the real world but now exists in some form inside a thought to be abandoned VRMMORPG. So far so good right? Wrong. The game requires you to constantly go back and forth between the game and real world as you also are introduced to Shina's friend Mizunashi who is investigating what is going on with the now bugged game.Explaining more would spoil, but basically this game is utterly ruined by design choices by the developer which can cost you hours of time. At periodic points in the story, which is mostly told by visual novel you are required to make important choices which if you pick wrongly are presented with a gameover screen and are forced to reload an old save.For example in a very early chapter Shina is seriously injured and has her mind separated from her game body. Your party is concerned that the items in the game may be bugged so you're left with the choice of helping her or being a bit more careful. Helping Shina with items results in a gameover and things go to heck fast. Apparently talking about the issue and then helping her makes things OK and allows progression. So the game punishes you for doing what most people would do and select help her.There's a few more of these nonsense situations, like for example when you first access the "Strain" area, one character is in need of comfort, but oh no, disaster. Ignoring that the game doesn't present a save point to you for some time if you're progressing through the dungeon prior and beating the boss. I personally quit the game at that point which is Chapter 6 in the story. I didn't feel like replaying for hours to get to the same point because the game won't allow you to save sooner or replay the scene in question.I really found the writing in this game dreadful, the guy who created was behind the Corpse Party series and it felt as if he wanted to cram as many Bad Endings as he could into each chapter. But given the context of the situations being faced you could easily just fall into these bad ends because if you take it how you'd act in the real world in such a situation you'd go with some of the choices presented.The dungeons themselves are poorly designed and rely on you the player to wonder aimlessly until you find the next progression point. The dungeons all have set points which require you to flip to the real world and then back again to progress further. There's also a lack of save points in every dungeon. So if you don't save when the game allows you too you could lose hours of progress with the nonsense bad ends.I know my thoughts are mainly focused on the forced gameovers if you pick the wrong choice, but they really make little to no sense as to why they'd even result in such a thing. They feel like a huge slap in the face because the writing is just so poor and the design choices too.Fair warning, the game does require you to revisit the same dungeons you've previously visited more than once. Which to me suggests the developers didn't have the budget to offer a good variety of new original dungeons throughout.
M**K
Bel titolo, purtroppo solo in inglese
Il gioco merita tantissimo, purtroppo é molto descrittivo e sempre purtroppo non tradotto (come la stragrande maggioranza di titoli simili) nella nostra lingua.Personalmente ho dovuto saltare il 70% dei lunghi dialoghi perché altrimenti non me ne uscivo più, per il resto I personaggi sono carinissimi, il gioco é piacevole anche se non eccellente dal punto di vista grafico.
Trustpilot
1 month ago
2 weeks ago